Vizio PX / ATMOS
Tendril was invited by Partner to design and create two films showcasing the key features and benefits of VIZIO’s P-Series X Quantum and Dolby Atmos product lines.
I jumped in to help with look development & lighting, Houdini simulations and modelling/design of elements.
The goal was to define a visual thread for each of the films that could be used as a transition device to and from a series of gorgeous product renderings and artful technical demos. The minimal environments were designed to echo the material quality and palettes of each of the devices.
For Atmos, the key creative challenge was to find a unique and beautiful way to visualize sound propagating through space. The speakers within the Atmos system are designed to reflect and focus sound to maximize sensory immersion. At an early stage, we imagined that the environment might be largely invisible, and revealed only when pulses of sound passed over its surfaces. We experimented with vibrating strings and strands flowing through and wrapping surfaces in space.
In the case of PX Quantum, we found the inspiration we were looking for in the underlying technology. The panels contain billions of nanometre size semiconductor particles called quantum dots that have some very interesting optical and electronic properties. We imagined these particles activated and illuminated by light, congealing and swirling together to form images on the surface of the display.
Process
Following is a collection of some look development and research and development I worked on for this project
Client:
VIZIO
Agency:
PARTNER
Agency Creative Directors:
Justin Meredith, Rich Scurry
and Will Hartman
Agency Producer:
Heidi Zadok
Production Company:Tendril
Creative Director:
Chris Bahry
Executive Producer:
Ashley Monaghan
Co-Producers:
Ryan MacLean and John Szebegyinszki
Coordinator:
Brittany Sheahan
Director & Art Director:
Vitaly Grossmann
Design & Animation:
Vitaly Grossmann, Rich Nosworthy, Jeff Briant, Philipp Pavlov
FX & Simulations:
Phillip Pavlov, Rich Nosworthy
Lighting & Render:
Jeff Briant, Vitaly Grossmann
Compositing:
Chris Bahry
Sound Design & Music:
ZENTHING
For full project and breakdowns see